Meticulous and enthusiastic visual and 3D artist with a year of experience in asset creation and animation; a proven ability to create within tight turnarounds and collaborate within a team setting to efficiently deliver an end product; and a background in team focused and fast paced positions.
Sole developer on the in-production indie game "Dogwood Girls."
Responsible for all art assets, music compositions, writing, programming, and design.
Developed select shots from blocking to final pass as well as provided additional support as needed on the short student film "Lovestruck"
Developed user interface assets such as buttons, score cards, and sliders.